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Swiss Game Studies Day
February 24, 2018 @ 10:00 - 17:00
10h00-10h30 Press Start : Introduction to the Swiss Game Studies Day
Welcome / Project / Address Book / Goals
10h30-13h00 Stage 1
- Swiss Game Center: goals and next activities, Rigamonti, Maurizio (Fribourg)
- Digital Game Archiving : The case of the Bruno Bonnell fund at the Bolo Museum, Yannick Rochat & Selim Krichane (UNIL Gamelab, Lausanne)
- Mapping a local history of videogames in Switzerland : The Swiss Games Showcase project, David Javet (UNIL Gamelab, Lausanne)
- (Pause)
- The impact of action video games on cognition, Bavelier, Daphne (Geneva – Skype Call)
- Serious games as an adjuvant therapy for impulse-control disorder, Rigamonti, Maurizio (Fribourg)
- Emotional Challenge in Digital Games, Mekler, Elisa & Bopp, Julia Ayumi (Basel)
13h00-14h00 : Pause
14h00-17h00 : Stage 2
- Playable Design at HEAD, Stanley, Douglas Edric & Mathieu, Alexia (HEAD, Geneva)
- An Overview of the projects and researches at the ZHdK Gamedesign, Bauer, René (ZHDK, Zurich)
- UNIL & EPFL & Gamelab : Conferences & exhibits & publications, Yannick Rochat (UNIL Gamelab, Lausanne)
- (Pause)
- Ludic Society and Neuro-Games: From hybrid games to experimental systems., Prof. Dr. Margarete Jahrmann, Subject Area Game Design ZHDK (Zurich)
- Analysing Video Game Discourses: the case of the “Camera”, Selim Krichane (UNIL Gamelab, Lausanne)
17h00 : Game Over