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SGDA Game Production Workshop
October 28 @ 16:00 - 18:30
Supported by Pro Helvetia, the SGDA organises the second «Producer Workshop». Information on game development practice is seen as a key factor in the further professionalisation of the industry. The next edition will take place online via Zoom and welcomes the following guests:
- Ryan Granville, COO at Sunnyside Games (CH) – Presentation on the process of creating games as an independent Swiss game studio that lead to success games like «The Firm» as well as «Towaga: Among Shadows» which was selected for the launch of Apple Arcade.
- Lorenzo Pilia, Outreach Manager Codecks and Producer at Maschinen-Mensch (DE) – workshop on the Codecks software, the playful planning and project management tool with hands-on examples from game studio Maschinen-Mensch, known for the «Curious Expedition» series.
- Eline Muijres, Producer at Mi’pu’mi Games (AT), AMA on producing games at an award-winning studio with own games such as «The Lion’s Song» and remotely assisting productions for studios like Remedy («Control»), IO Interactive («Hitman») and Blue Byte («The Settlers»).
The event offers different formats from management insights, presentation and AMA. Invited studios will show that successful processes and smart decision-making is key to deliver games on time and on budget.