How are digital stories told? How do different disciplines deal with the art of storytelling and what can they learn from each other? The Museum of Digital Art and the SGDA invite you to a summer evening with stories and discussions about interactive narration.
Speakers are Janina Woods, game developer and author who will present her work around the character Sherlock Holmes in various media, David Roulin, developer of the adventure game Colorful Darkness and interactive visual artist Tunay Bora with his work Metaformose.
With the support of Migros Kulturprozent and Creative Zurich.
Date: July 12 2018, 18:00, MuDA, Zurich
On September 23rd, the population of the Canton of Zurich votes on the adoption of the Film and Media Promotion Act, which was initiated by Zürich für den Film and the SGDA. Film, games and media art are to be recognised and support is to be anchored in law. The SGDA is convinced of the pioneering character of the law for Switzerland and is pleased with the positive response that the initiative has already triggered – which is also reflected in the cross-party and cross-industry support committee.
The campaign will be launched on Tuesday, July 10 2018, 18:00 in the Park Hotel Winterthur.
From 23 to 28 July, the Swiss Game Academy will take place in Fribourg, organised by the Swiss Game Center in cooperation with the SGDA. The Academy is a one-week course in which participants can learn about the exciting professions of game development. They will also develop a game in teams.
Dates: 23-28 July 2018, Haute Ecole d’Ingénierie et d’Architecture de Fribourg
The first edition of the new career conference «Enter the Game» – a cooperation between the Neuchâtel International Fantastic Film Festival (NIFFF) and SGDA – was a success. Among the speakers were representatives of schools such as EPAC, SAE, the Lucerne University of Applied Sciences and Arts (Digital Ideation), and the Zurich University of the Arts, as well as nationally and internationally successful alumni such as Swan Keller (artist for various Swiss game studios), Don Schmocker (presented the critically acclaimed game FAR: Lone Sails) and David Stark (who told the success story of the Airships game). The great interest shows that such a format covers a need in Switzerland, as more and more people are looking for ways to gain a foothold in the games industry.
Video of the conference on YouTube.
The SGDA has partnered with the Forward Festival, a cultural event promoting creativity and innovation. The SGDA presents a talk with OZWE and Sycoforge, two Swiss game studios at the forefront of the development of VR games. They will talk about the creative process involved in the production of their projects as well as the importance of storytelling and interactivity for the medium and the impact on our culture as a whole.
Date: June 2nd, 2018, 15:15 PM CET, Kosmos, Zurich
UPC will be hosting and live streaming a roundtable focusing on the topic of the Swiss game industry. The guests are experts in their relative fields: Matthias Sala, President of the Swiss Game Developers Association SGDA and founder of Studio Gbanga, Vinzenz Kögler, former President of the Swiss Esports Federation, Sylvain Gardel, responsible for Culture & Economy in the «Design & Interactive Media» section at Pro Helvetia, and Professor Ulrich Götz from the Zurich University of the Arts ZHdK.
Date: May 29, 2018, 1:00 PM CET
Watch the roundtable here.
After last year’s very successful edition, the SGDA once again partners with eZürich for the Informatiktage, an event aimed at promoting the local IT sector. On June 1st and 2nd the SGDA will offer game development workshops for kids. The participants will learn the basics of game development and create a small game.
Dates: June 1st and 2nd, 2018
SGDA Swiss Game Awards: Five finalists are running for the 4th edition of the industry prize for innovative Swiss games.
For the 4th edition of the SGDA Swiss Game Awards the jury has nominated five finalists. Once again this year, they show the impressive variety of Swiss craftsmanship. They incourage to think about one’s own actions, show immersive VR experiences, keep the brain cells on their toes with puzzles, and let the players have fun in singleplayer or in multiplayer matches. They all show different facets of a lively and future-oriented Swiss game industry.
On Friday, January 27th 2017, the Swiss industry prize will be conferred during the «Ludicious» festival and the «Ludicious & SGDA Swiss Game Awards Night» in the old casern in Zurich. In addition to the jury prize the audience will be invited to pick the winner of the Audience Choice Awards.
The nominated games:
- Adam Moravanszky (Jury President), Director of GameWorks Engineering (Nvidia)
- Mikhail Chatillon, Developer Evangelist (Microsoft)
- Angela Blank, PR Manager (ToLL/Sony PlayStation Switzerland)
- Ettore Trento, PR Consultant (Nintendo Switzerland)
- Filippo Zanoli, Journalist (20minuti)
The second edition of the SGDA Junior Game Awards is right around the corner. In cooperation with the gameZfestival the Swiss Game Developers Association SGDA calls all children, adolescents and young adults who craft, invent and design their own games. Whether it’s a puzzle or action game, created for the Matura degree or a school project, games of all types are welcome to be submit to the Junior Swiss Game Award.
The second Junior Swiss Game Award will be given away on November 6, 16:30 at the gameZfestival in Zurich and honours digital games, which were created by the youngest talents in the Swiss game development scene. The best game receives 500 Swiss Francs. The submission deadline is Monday, October 31 2016.
The Junior Swiss Game Award is the first award for Swiss computer games that have been developed by young game designers. The event is the young talent edition of the annual industry prize Swiss Game Award.
Submit your game: