Computers are able to understand human speech better than ever before, but voice technology is still mostly used for practical purposes, like playing music, smart home control, or customer service phone trees. What else can we experience in the very weird, yet intuitive act of talking out loud to machines?
In this talk, Nicole will share her experience making her upcoming sci-fi narrative videogame that’s played entirely through conversation with a computer. In exploring the emotional impact that speaking out loud has for player in a game, Nicole will discuss the creative challenges of subverting corporate tools for playful and meaningful interaction.
Nicole He is a game developer and creative technologist based in Brooklyn, making unconventional voice technology projects and videogames. She previously worked as a creative technologist at Google Creative Lab and an outreach lead at Kickstarter, and currently teaches at NYU ITP.
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